MeshEditor¶
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class
dolfin.cpp.mesh.
MeshEditor
¶ Bases:
object
A simple mesh editor for creating simplicial meshes in 1D, 2D and 3D.
Friends:
TetrahedronCell
.Constructor.
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add_cell
()¶ Add cell with given vertices (3D)
Parameters: - c (std::size_t) – (std::size_t) The cell (index).
- v0 (std::size_t) – (std::vector<std::size_t>) The first vertex (local index).
- v1 (std::size_t) – (std::vector<std::size_t>) The second vertex (local index).
- v2 (std::size_t) – (std::vector<std::size_t>) The third vertex (local index).
- v3 (std::size_t) – (std::vector<std::size_t>) The fourth vertex (local index).
Return type: void
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add_entity_point
()¶ Add a point in a given entity of dimension entity_dim.
Parameters: - entity_dim (std::size_t) –
- order (std::size_t) –
- index (std::size_t) –
- Point & p (const) –
Return type: void
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add_vertex
()¶ Add vertex v at given point (x, y) (for a 2D mesh)
Parameters: - index (std::size_t) – (std::size_t) The vertex (index).
- x (double) – (double) The x-coordinate.
- y (double) – (double) The y-coordinate.
Return type: void
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add_vertex_global
()¶ Add vertex v at given point p
Parameters: - local_index (std::size_t) – (std::size_t) The vertex (local index).
- global_index (std::size_t) – (std::size_t) The vertex (global_index).
- Point & p (const) – (
Point
) The point.
Return type: void
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close
()¶ Close mesh, finish editing, and order entities locally
MeshEditor editor; editor.open(mesh, 2, 2); ... editor.close()
Parameters: order (bool) – (bool) Order entities locally if true. Default values is true. Return type: void
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init_cells
()¶ Specify number of cells (serial version)
Mesh mesh; MeshEditor editor; editor.open(mesh, 2, 2); editor.init_cells(8);
Parameters: num_cells (std::size_t) – (std::size_t) The number of cells. Return type: void
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init_cells_global
()¶ Specify number of cells (distributed version)
Mesh mesh; MeshEditor editor; editor.open(mesh, 2, 2); editor.init_cells(2, 6);
Parameters: - num_local_cells (std::size_t) – (std::size_t) The number of local cells.
- num_global_cells (std::size_t) – (std::size_t) The number of cells in distributed mesh.
Return type: void
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init_entities
()¶ Initialise entities in
MeshGeometry
Create required Edges and Faces for the current polynomial degree in the mesh topology, so that points can be added for them. In order to initialise entities, cells must all be added first.Return type: void
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init_vertices
()¶ Specify number of vertices (serial version)
Mesh mesh; MeshEditor editor; editor.open(mesh, 2, 2); editor.init_vertices(9);
Parameters: num_vertices (std::size_t) – (std::size_t) The number of vertices. Return type: void
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init_vertices_global
()¶ Specify number of vertices (distributed version)
Mesh mesh; MeshEditor editor; editor.open(mesh, 2, 2); editor.init_vertices(4, 8);
Parameters: - num_local_vertices (std::size_t) – (std::size_t) The number of vertices on this process.
- num_global_vertices (std::size_t) – (std::size_t) The number of vertices in distributed mesh.
Return type: void
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open
()¶ Open mesh of given cell type, topological and geometrical dimension
Parameters: - & mesh (Mesh) – (
Mesh
) The mesh to open. - type (std::string) – (std::string)
Cell
type. - tdim (std::size_t) – (std::size_t) The topological dimension.
- gdim (std::size_t) – (std::size_t) The geometrical dimension.
- degree (std::size_t) – (std::size_t) The polynomial degree.
Return type: void
- & mesh (Mesh) – (
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thisown
¶ The membership flag
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