CollisionPredicates_collides_triangle_triangle_2d¶
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dolfin.cpp.mesh.
CollisionPredicates_collides_triangle_triangle_2d
(p0: dolfin.cpp.mesh.Point, p1: dolfin.cpp.mesh.Point, p2: dolfin.cpp.mesh.Point, q0: dolfin.cpp.mesh.Point, q1: dolfin.cpp.mesh.Point, q2: dolfin.cpp.mesh.Point) → bool¶ Check whether triangle p0-p1-p2 collides with triangle q0-q1-q2 (2D version)
Parameters: - Point & p0 (const) –
- Point & p1 (const) –
- Point & p2 (const) –
- Point & q0 (const) –
- Point & q1 (const) –
- Point & q2 (const) –
Return type: