CollisionPredicates_collides¶
-
dolfin.cpp.mesh.
CollisionPredicates_collides
(*args) → bool¶ Check whether two entities collide. Arguments entity_0 (
MeshEntity
) The first entity. entity_1 (MeshEntity
) The second entity. Returns bool True iff entity collides with cell.Parameters: - MeshEntity & entity_0 (const) –
- MeshEntity & entity_1 (const) –
Return type: