CollisionPredicates_collides

dolfin.cpp.mesh.CollisionPredicates_collides(*args) → bool

Check whether two entities collide. Arguments entity_0 (MeshEntity ) The first entity. entity_1 (MeshEntity ) The second entity. Returns bool True iff entity collides with cell.

Parameters:
  • MeshEntity & entity_0 (const) –
  • MeshEntity & entity_1 (const) –
Return type:

bool