Edge¶
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class
dolfin.cpp.mesh.
Edge
(*args)¶ Bases:
dolfin.cpp.mesh.MeshEntity
An
Edge
is aMeshEntity
of topological dimension 1.Create edge from mesh entity
Parameters: & entity (MeshEntity) – ( MeshEntity
) The mesh entity to create an edge from.-
dot
()¶ Compute dot product between edge and other edge
UnitSquare mesh(2, 2); Edge edge1(mesh, 0); Edge edge2(mesh, 1); info("%g", edge1.dot(edge2));
Parameters: Edge & edge (const) – ( Edge
) Another edge.Return type: double Returns: double The dot product.
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length
()¶ Compute Euclidean length of edge
UnitSquare mesh(2, 2); Edge edge(mesh, 0); info("%g", edge.length());
Return type: double Returns: double Euclidean length of edge.
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thisown
¶ The membership flag
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