CollisionPredicates_collides_tetrahedron_tetrahedron_3d¶
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dolfin.cpp.mesh.
CollisionPredicates_collides_tetrahedron_tetrahedron_3d
(p0: dolfin.cpp.mesh.Point, p1: dolfin.cpp.mesh.Point, p2: dolfin.cpp.mesh.Point, p3: dolfin.cpp.mesh.Point, q0: dolfin.cpp.mesh.Point, q1: dolfin.cpp.mesh.Point, q2: dolfin.cpp.mesh.Point, q3: dolfin.cpp.mesh.Point) → bool¶ Check whether tetrahedron p0-p1-p2-p3 collides with tetrahedron q0-q1-q2.
Parameters: - Point & p0 (const) –
- Point & p1 (const) –
- Point & p2 (const) –
- Point & p3 (const) –
- Point & q0 (const) –
- Point & q1 (const) –
- Point & q2 (const) –
- Point & q3 (const) –
Return type: