DOLFIN
DOLFIN C++ interface
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#include <CollisionPredicates.h>
Static Public Member Functions | |
static bool | collides (const MeshEntity &entity, const Point &point) |
static bool | collides (const MeshEntity &entity_0, const MeshEntity &entity_1) |
static bool | collides_segment_point (const Point &p0, const Point &p1, const Point &point, std::size_t gdim) |
Check whether segment p0-p1 collides with point. | |
static bool | collides_segment_point_1d (double p0, double p1, double point) |
Check whether segment p0-p1 collides with point (1D version) | |
static bool | collides_segment_point_2d (const Point &p0, const Point &p1, const Point &point) |
Check whether segment p0-p1 collides with point (2D version) | |
static bool | collides_segment_point_3d (const Point &p0, const Point &p1, const Point &point) |
Check whether segment p0-p1 collides with point (3D version) | |
static bool | collides_segment_segment (const Point &p0, const Point &p1, const Point &q0, const Point &q1, std::size_t gdim) |
Check whether segment p0-p1 collides with segment q0-q1. | |
static bool | collides_segment_segment_1d (double p0, double p1, double q0, double q1) |
Check whether segment p0-p1 collides with segment q0-q1 (1D version) | |
static bool | collides_segment_segment_2d (const Point &p0, const Point &p1, const Point &q0, const Point &q1) |
Check whether segment p0-p1 collides with segment q0-q1 (2D version) | |
static bool | collides_segment_segment_3d (const Point &p0, const Point &p1, const Point &q0, const Point &q1) |
Check whether segment p0-p1 collides with segment q0-q1 (3D version) | |
static bool | collides_triangle_point (const Point &p0, const Point &p1, const Point &p2, const Point &point, std::size_t gdim) |
Check whether triangle p0-p1-p2 collides with point. | |
static bool | collides_triangle_point_2d (const Point &p0, const Point &p1, const Point &p2, const Point &point) |
Check whether triangle p0-p1-p2 collides with point (2D version) | |
static bool | collides_triangle_point_3d (const Point &p0, const Point &p1, const Point &p2, const Point &point) |
Check whether triangle p0-p1-p2 collides with point (3D version) | |
static bool | collides_triangle_segment (const Point &p0, const Point &p1, const Point &p2, const Point &q0, const Point &q1, std::size_t gdim) |
Check whether triangle p0-p1-p2 collides with segment q0-q1. | |
static bool | collides_triangle_segment_2d (const Point &p0, const Point &p1, const Point &p2, const Point &q0, const Point &q1) |
Check whether triangle p0-p1-p2 collides with segment q0-q1 (2D version) | |
static bool | collides_triangle_segment_3d (const Point &p0, const Point &p1, const Point &p2, const Point &q0, const Point &q1) |
Check whether triangle p0-p1-p2 collides with segment q0-q1 (3D version) | |
static bool | collides_triangle_triangle (const Point &p0, const Point &p1, const Point &p2, const Point &q0, const Point &q1, const Point &q2, std::size_t gdim) |
Check whether triangle p0-p1-p2 collides with triangle q0-q1-q2. | |
static bool | collides_triangle_triangle_2d (const Point &p0, const Point &p1, const Point &p2, const Point &q0, const Point &q1, const Point &q2) |
Check whether triangle p0-p1-p2 collides with triangle q0-q1-q2 (2D version) | |
static bool | collides_triangle_triangle_3d (const Point &p0, const Point &p1, const Point &p2, const Point &q0, const Point &q1, const Point &q2) |
Check whether triangle p0-p1-p2 collides with triangle q0-q1-q2 (3D version) | |
static bool | collides_tetrahedron_point_3d (const Point &p0, const Point &p1, const Point &p2, const Point &p3, const Point &point) |
Check whether tetrahedron p0-p1-p2-p3 collides with point. | |
static bool | collides_tetrahedron_segment_3d (const Point &p0, const Point &p1, const Point &p2, const Point &p3, const Point &q0, const Point &q1) |
Check whether tetrahedron p0-p1-p2-p3 collides with segment q0-q1. | |
static bool | collides_tetrahedron_triangle_3d (const Point &p0, const Point &p1, const Point &p2, const Point &p3, const Point &q0, const Point &q1, const Point &q2) |
Check whether tetrahedron p0-p1-p2-p3 collides with triangle q0-q1-q2. | |
static bool | collides_tetrahedron_tetrahedron_3d (const Point &p0, const Point &p1, const Point &p2, const Point &p3, const Point &q0, const Point &q1, const Point &q2, const Point &q3) |
Check whether tetrahedron p0-p1-p2-p3 collides with tetrahedron q0-q1-q2. | |
This class implements algorithms for detecting pairwise collisions between mesh entities of varying dimensions.
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Check whether entity collides with point.
Arguments entity (MeshEntity) The entity. point (Point) The point.
Returns bool True iff entity collides with cell.
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Check whether two entities collide.
Arguments entity_0 (MeshEntity) The first entity. entity_1 (MeshEntity) The second entity.
Returns bool True iff entity collides with cell.