Hello,
I am trying to assemble numerical fluxes in 3D DG framework for which I need access to tangent vectors of the tetrahedral facets similarly to normal vectors implemented via the class FacetNormal(). Essentially I only need one tangent vector, defined on each facet as a vector pointing, e.g., from local vertex 0 to local vertex 1. Looking over the source code suggests that this feature is not yet supported by FEniCS, but is there an alternative way to define tangent vectors compatible with assembly process?
Thank you