I would like to mesh a difference of 3d boxes and controll the coarseness of the mesh. I've this working code
quader = Box(0, 0, 0, 10, 2, 1)
obstacle = Box(4, 0, 0, 4.5, 1, 1)
mesh = Mesh(quader-obstacle, 1)
but unfortunately couldn't find a documentation and didn't figure out what does the "1" stands for. Is there a way to make this mesh coarser?