DOLFIN
DOLFIN C++ interface
QuadrilateralCell.h
1 // Copyright (C) 2015 Chris Richardson
2 //
3 // This file is part of DOLFIN.
4 //
5 // DOLFIN is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU Lesser General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
9 //
10 // DOLFIN is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU Lesser General Public License for more details.
14 //
15 // You should have received a copy of the GNU Lesser General Public License
16 // along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
17 
18 #ifndef __QUADRILATERAL_CELL_H
19 #define __QUADRILATERAL_CELL_H
20 
21 #include <vector>
22 #include "CellType.h"
23 
24 namespace dolfin
25 {
26 
28 
29  class QuadrilateralCell : public CellType
30  {
31  public:
32 
34  QuadrilateralCell() : CellType(Type::quadrilateral, Type::interval) {}
35 
37  bool is_simplex() const
38  { return false; }
39 
41  std::size_t dim() const;
42 
44  std::size_t num_entities(std::size_t dim) const;
45 
47  std::size_t num_vertices(std::size_t dim) const;
48 
50  std::size_t orientation(const Cell& cell) const;
51 
53  void create_entities(boost::multi_array<unsigned int, 2>& e,
54  std::size_t dim,
55  const unsigned int* v) const;
56 
58  double volume(const MeshEntity& triangle) const;
59 
61  double circumradius(const MeshEntity& triangle) const;
62 
64  double squared_distance(const Cell& cell, const Point& point) const;
65 
67  double normal(const Cell& cell, std::size_t facet, std::size_t i) const;
68 
70  Point normal(const Cell& cell, std::size_t facet) const;
71 
73  Point cell_normal(const Cell& cell) const;
74 
76  double facet_area(const Cell& cell, std::size_t facet) const;
77 
79  void order(Cell& cell,
80  const std::vector<std::int64_t>& local_to_global_vertex_indices) const;
81 
83  bool collides(const Cell& cell, const Point& point) const;
84 
86  bool collides(const Cell& cell, const MeshEntity& entity) const;
87 
89  std::string description(bool plural) const;
90 
92  std::vector<std::int8_t> vtk_mapping() const
93  { return {0, 1, 3, 2}; }
94 
95  };
96 
97 }
98 
99 #endif
std::vector< std::int8_t > vtk_mapping() const
Mapping of DOLFIN/UFC vertex ordering to VTK/XDMF ordering.
Definition: QuadrilateralCell.h:92
double normal(const Cell &cell, std::size_t facet, std::size_t i) const
Compute component i of normal of given facet with respect to the cell.
Definition: QuadrilateralCell.cpp:179
std::size_t dim() const
Return topological dimension of cell.
Definition: QuadrilateralCell.cpp:34
QuadrilateralCell()
Specify cell type and facet type.
Definition: QuadrilateralCell.h:34
std::size_t num_vertices() const
Return number of vertices for cell.
Definition: CellType.h:92
Definition: adapt.h:29
Definition: Point.h:40
double circumradius(const MeshEntity &triangle) const
Compute circumradius of triangle.
Definition: QuadrilateralCell.cpp:154
double squared_distance(const Cell &cell, const Point &point) const
Compute squared distance to given point (3D enabled)
Definition: QuadrilateralCell.cpp:172
Type
Enum for different cell types.
Definition: CellType.h:51
void order(Cell &cell, const std::vector< std::int64_t > &local_to_global_vertex_indices) const
Order entities locally.
Definition: QuadrilateralCell.cpp:272
bool collides(const Cell &cell, const Point &point) const
Check whether given point collides with cell.
Definition: QuadrilateralCell.cpp:283
double volume(const MeshEntity &triangle) const
Compute (generalized) volume (area) of triangle.
Definition: QuadrilateralCell.cpp:104
void create_entities(boost::multi_array< unsigned int, 2 > &e, std::size_t dim, const unsigned int *v) const
Create entities e of given topological dimension from vertices v.
Definition: QuadrilateralCell.cpp:83
Point cell_normal(const Cell &cell) const
Compute normal to given cell (viewed as embedded in 3D)
Definition: QuadrilateralCell.cpp:225
A Cell is a MeshEntity of topological codimension 0.
Definition: Cell.h:42
std::size_t num_entities(std::size_t dim) const
Return number of entities of given topological dimension.
Definition: QuadrilateralCell.cpp:39
double facet_area(const Cell &cell, std::size_t facet) const
Compute the area/length of given facet with respect to the cell.
Definition: QuadrilateralCell.cpp:254
Definition: CellType.h:46
This class implements functionality for quadrilaterial cells.
Definition: QuadrilateralCell.h:29
bool is_simplex() const
Check if cell is a simplex.
Definition: QuadrilateralCell.h:37
std::string description(bool plural) const
Return description of cell type.
Definition: QuadrilateralCell.cpp:295
Definition: MeshEntity.h:42
std::size_t orientation(const Cell &cell) const
Return orientation of the cell.
Definition: QuadrilateralCell.cpp:77