X3DOMParameters¶
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class
dolfin.cpp.io.
X3DOMParameters
¶ Bases:
object
Class data to store X3DOM view parameters.
Constructor (with default parameter settings)
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Representation_surface
= 0¶
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Representation_surface_with_edges
= 1¶
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Representation_wireframe
= 2¶
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get_ambient_intensity
()¶ Get the ambient lighting intensity
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get_background_color
()¶ Get background RGB color
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get_color_map
()¶ Get the color map as a vector of 768 values (256*RGB) (using std::vector for Python compatibility via SWIG)
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get_diffuse_color
()¶ Get the RGB diffuse color of the object
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get_emissive_color
()¶ Get the RGB emissive color
Get the menu display state
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get_representation
()¶ Get the current representation of the object (wireframe, surface or surface_with_edges)
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get_shininess
()¶ Set the surface shininess of the object
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get_specular_color
()¶ Get the RGB specular color
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get_transparency
()¶ Get the transparency (0-1)
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get_viewport_size
()¶ Get the size of the viewport
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get_x3d_stats
()¶
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set_ambient_intensity
()¶ Set the ambient lighting intensity
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set_background_color
()¶ Set background RGB color
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set_color_map
(colormap)¶
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set_diffuse_color
()¶ Set the RGB color of the object
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set_emissive_color
()¶ Set the RGB emissive color
Toggle menu option
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set_representation
()¶ Set representation of object (wireframe, surface or surface_with_edges)
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set_shininess
()¶ Set the surface shininess of the object
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set_specular_color
()¶ Set the RGB specular color
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set_transparency
()¶ Set the transparency (0-1)
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set_x3d_stats
()¶ Turn X3D ‘statistics’ window on/off
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thisown
¶ The membership flag
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