MeshColoring¶
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class
dolfin.cpp.mesh.
MeshColoring
¶ Bases:
object
This class computes colorings for a local mesh. It supports vertex, edge, and facet-based colorings.
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static
cell_colors
(*args)¶ Overloaded versions
cell_colors(mesh, coloring_type)
Return a MeshFunction with the cell colors (used for visualisation)
cell_colors(mesh, coloring_type)
Return a MeshFunction with the cell colors (used for visualisation)
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static
color
(*args)¶ Color the cells of a mesh for given coloring type specified by topological dimension, which can be one of 0, 1 or D - 1. Coloring is saved in the mesh topology
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static
color_cells
(*args)¶ Color the cells of a mesh for given coloring type, which can be one of “vertex”, “edge” or “facet”. Coloring is saved in the mesh topology
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static
compute_colors
(*args)¶ Compute cell colors for given coloring type specified by topological dimension, which can be one of 0, 1 or D - 1.
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thisown
¶ The membership flag
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static
type_to_dim
(*args)¶ Convert coloring type to topological dimension
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static